![]() |
---|
![]() |
---|
Valdyn finally emerged from the swamps. In the distance he could see the ancient city on the border of Norka’s country. |
Dusk | Dawn | Day |
---|---|---|
![]() |
![]() |
![]() |
Stage | Image |
---|---|
1 | ![]() |
1 (hard) | ![]() |
2 | ![]() |
2 (hard) | ![]() |
3 | ![]() |
3 (hard) | ![]() |
Object | Name | Description |
---|---|---|
![]() |
Talisment | Increases talisment count |
![]() |
Potion Little | Restore one health |
![]() |
Potion Big | Fill health |
![]() |
Life | Increase life count |
![]() |
Sword 2 | Set damages value to 2 |
![]() |
Sword 3 | Set damages value to 3 |
![]() |
Turning Cube | Patrol on line |
![]() |
Floater | Collidable drowning scenery |
![]() |
Spike Bowl | Rotate around |
![]() |
Platform | Rotate around |
![]() |
Bird | Stop vertical movement on hit, or hurt |
![]() |
Carnivorous Plant | Kill player on fall |
![]() |
Crawling | Can walk, turn and jump |
![]() |
Bee | Patrol movement or move on player |
![]() |
Canon 1 | Fire on delay |
![]() |
Canon 2 | Fire on delay |
![]() |
Canon 3 | Fire on delay to player |
![]() |
Executioner | Patrol and attack on sight |
![]() |
Gobelin | Throw on delay |